no worries fam, i love a good exploration game so i am excited !
but β i did think of another question: so youβve mentioned capping navigators and fighters to keep them as equal as poss, which is great when the gameβs at cap, but how necessary is it otherwise?
so, say when the game opens: you have app round which doesnβt meet cap, and you end up with (for example) 20 navigators and 10 fighters. how would that affect the game? would it create problems, or would you have a contingency on how to handle that until more fighters apped in?
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but β i did think of another question: so youβve mentioned capping navigators and fighters to keep them as equal as poss, which is great when the gameβs at cap, but how necessary is it otherwise?
so, say when the game opens: you have app round which doesnβt meet cap, and you end up with (for example) 20 navigators and 10 fighters. how would that affect the game? would it create problems, or would you have a contingency on how to handle that until more fighters apped in?